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Here's the next bit of the outline
7. Gestural Interfaces
a. Characteristics of:
i. Discoverable
ii. Trustworthy
iii. Responsive
iv. Meaningful
v. Smart
vi. Clever
vii. Playful
viii. Pleasurable
ix. Good
b. Attributes of Gestures
i. Presence
ii. Position
iv. Motion
v. Pressure
vi. Size
vii. Orientation
viii. Including Objects
ix. Number/combinations of Touchpoints
x. Sequence
xi. Number of Participants.
c. Interface Conventions
i. Cursors
ii. Hovers
iii. Double-Click
iv. Right Click
v. Drop Down Menus
vi. Cut & Paste
vii. Multiselect
viii. Select Default Buttons
ix. Undo
d. States and Modes
i. Switching between states and modes should be avoided.
8. Determining the Appropriate Gesture
a. Elements of a Gesture
i. Sensors
ii. Steps in Task
iii. Physiology of Body
b. Using People to Determine the Right Gesture
i. If you watch users in situ, they will often act out the right gesture, naturally.
c. Matching the Gesture to the Behavior
i. There is generally an intuitive freeform gesture for any given command.
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