<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-1701128444935652651.post2157512373702437376..comments</id><updated>2009-01-12T22:39:52.481-08:00</updated><category term='mobile'/><category term='nsquared'/><category term='object recognition'/><category term='peter kunci'/><category term='finance'/><category term='PQ Labs'/><category term='gesturetek'/><category term='multitouch table'/><category term='device'/><category term='gestures'/><category term='Dan Saffer'/><category term='Multitouch Design Pointers'/><category term='video walls'/><category term='surfac'/><category term='Apple'/><category term='demo'/><category term='vectorform'/><category term='iphone'/><category term='augmented reality'/><category term='.net 4.0'/><category term='win7'/><category term='industrial design'/><category term='sapient'/><category term='Cool Stuff'/><category term='IP'/><category term='wirestone'/><category term='handheld'/><category term='surface'/><category term='dominic kenedy'/><category term='mulitouch'/><category term='andy wilson'/><category term='Bumptop'/><category term='microsoft surface'/><category term='Adobe'/><category term='lectures'/><category term='product planning'/><category term='table'/><category term='minority report'/><category term='ces'/><category term='projected capacitance'/><category term='wpf 4.0'/><category term='multitouch Jobs'/><category term='IXDA'/><category term='Direct Manipulation'/><category term='Chapter 1'/><category term='samsung'/><category term='Designing Gestural Interfaces'/><category term='CS5'/><category term='surface microsoft layoffs'/><category term='n-trig'/><category term='autodesk'/><category term='infusion'/><category term='BMW'/><category term='microsoft'/><category term='social media'/><category term='previsualization'/><category term='starfire'/><category term='bill buxton'/><category term='artifacts'/><category term='multitouch'/><category term='geodispersed collaboration'/><title type='text'>Comments on Point and Do: Multitouch Video Editing App</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.pointanddo.com/feeds/2157512373702437376/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1701128444935652651/2157512373702437376/comments/default'/><link rel='alternate' type='text/html' href='http://www.pointanddo.com/2009/01/multitouch-video-editing-app.html'/><author><name>Jonathan Brill</name><uri>http://www.blogger.com/profile/02653184610453479546</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_kh-DPB0qFEA/ScDStbxOmoI/AAAAAAAAAIA/FC9zmzJuuTo/S220/Portrait.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1701128444935652651.post-4234747920085412903</id><published>2009-01-12T17:37:00.000-08:00</published><updated>2009-01-12T17:37:00.000-08:00</updated><title type='text'>This is where good paper &amp;amp; plastic prototyping...</title><content type='html'>This is where good paper &amp;amp; plastic prototyping could prove to be useful.  &lt;BR/&gt;&lt;BR/&gt;It got me thinking about something I reviewed for a past HCI class that had a social networking component, I think.&lt;BR/&gt;&lt;BR/&gt;Are you familiar with the Dynamo project? (I think that at least one of the people involved in the project now works at Microsoft)&lt;BR/&gt;Here is something I posted about the application, with a few links:&lt;BR/&gt;http://interactivemultimediatechnology.blogspot.com/2007/09/about-interactive-displays-dynamo.html&lt;BR/&gt;&lt;BR/&gt;I just spent an hour over the phone with my 79-year dad trying to explain to him how to do a few basic things on Facebook, like find my nephew&amp;#39;s wall, how to write on the wall, and how to post what he&amp;#39;d written.  &lt;BR/&gt;&lt;BR/&gt;He wanted to look at pictures, too. &lt;BR/&gt;&lt;BR/&gt; How could surface computing make this much easier for my dad?&lt;BR/&gt;&lt;BR/&gt;(Take a look at the FaceBook interface and imagine that you have no prior experience interacting with a browser.)&lt;BR/&gt;&lt;BR/&gt;By the way, I have an HP TouchSmart, and I can&amp;#39;t navigate through much on FaceBook via touch.  We need web browsers to be optimized for touch/gestures, just as many are now optimized for mobile devices.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1701128444935652651/2157512373702437376/comments/default/4234747920085412903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1701128444935652651/2157512373702437376/comments/default/4234747920085412903'/><link rel='alternate' type='text/html' href='http://www.pointanddo.com/2009/01/multitouch-video-editing-app.html?showComment=1231810620000#c4234747920085412903' title=''/><author><name>Lynn V. Marentette</name><uri>http://www.blogger.com/profile/03087071578329079976</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='29' height='32' src='http://bp1.blogger.com/_m-4BFRu70T0/SIEMLP4q53I/AAAAAAAAAd8/SCXCopyPUt0/S220/DSC00019.JPG'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.pointanddo.com/2009/01/multitouch-video-editing-app.html' ref='tag:blogger.com,1999:blog-1701128444935652651.post-2157512373702437376' source='http://www.blogger.com/feeds/1701128444935652651/posts/default/2157512373702437376' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-2075436916'/></entry><entry><id>tag:blogger.com,1999:blog-1701128444935652651.post-5345453479885843359</id><published>2009-01-12T15:32:00.000-08:00</published><updated>2009-01-12T15:32:00.000-08:00</updated><title type='text'>@ Josh&lt;br&gt;&lt;br&gt;Two finger tap gestures are subject ...</title><content type='html'>@ Josh&lt;BR/&gt;&lt;BR/&gt;Two finger tap gestures are subject to a lot of false hits.&lt;BR/&gt;&lt;BR/&gt;Josh is right though. One really natural gesture is holding down the index and for finger for ~300-500ms. This is long enough to define intent and to make sure it's not a false hit...without feeling like a touch and hold gesture.&lt;BR/&gt;&lt;BR/&gt;Longer Touch and hold gestures can actually be very successful. They run into two major issues, though: &lt;BR/&gt;1. They are difficult to discover. &lt;BR/&gt;2. It is difficult for users to know if their gesture isn't working because because: &lt;BR/&gt;- They are touching the wrong pixels &lt;BR/&gt;- They haven't held the gesture long enough&lt;BR/&gt;- The friggin' 'puter ain't workin'</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1701128444935652651/2157512373702437376/comments/default/5345453479885843359'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1701128444935652651/2157512373702437376/comments/default/5345453479885843359'/><link rel='alternate' type='text/html' href='http://www.pointanddo.com/2009/01/multitouch-video-editing-app.html?showComment=1231803120000#c5345453479885843359' title=''/><author><name>Jonathan Brill</name><uri>http://www.blogger.com/profile/02653184610453479546</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='10348883128028835964'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.pointanddo.com/2009/01/multitouch-video-editing-app.html' ref='tag:blogger.com,1999:blog-1701128444935652651.post-2157512373702437376' source='http://www.blogger.com/feeds/1701128444935652651/posts/default/2157512373702437376' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-2020056211'/></entry><entry><id>tag:blogger.com,1999:blog-1701128444935652651.post-8019391549038823095</id><published>2009-01-12T12:16:00.000-08:00</published><updated>2009-01-12T12:16:00.000-08:00</updated><title type='text'>I really like the general feel of this application...</title><content type='html'>I really like the general feel of this application.  The expansion and contraction of the video clips seems very natural, although if I'm trying to be extremely precise (down to the frame level) it seems like I'd have to expand a long clip far beyond what would be comfortable.  In a standard program I could just click zoom a few times, or use a zoom bracket tool once or twice.  I would experiment with a way to zoom to frames inline, maybe touch a location on the main clip and a zoomed clip segment of +- 2 seconds shows somehow.&lt;BR/&gt;&lt;BR/&gt;Also I liked when he put two fingers down and it became scissors and then he cut a clip.  &lt;BR/&gt;&lt;BR/&gt;The dragging from one object to another, particularly applying the image filters (gamma correction?) to a clip seemed a bit odd.  If I change something on a picture in real life, I don't make the change on a separate paper then drop the paper onto my picture.  (If I were adding layers that might make sense though.)  Some more direct method would be better, marrying the content and controllers as you said, but this is a very good start.&lt;BR/&gt;&lt;BR/&gt;BTW any context menus need to be quick to activate -- no hold gestures -- so an advanced user can get quicker and quicker.  Eventually navigating the context menu (maybe a circular menu around a two finger tap gesture) will become like a single gesture not needing the menu, but beginning users will still have the menu to look at.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1701128444935652651/2157512373702437376/comments/default/8019391549038823095'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1701128444935652651/2157512373702437376/comments/default/8019391549038823095'/><link rel='alternate' type='text/html' href='http://www.pointanddo.com/2009/01/multitouch-video-editing-app.html?showComment=1231791360000#c8019391549038823095' title=''/><author><name>JoshB</name><uri>http://www.blogger.com/profile/08997968799488176782</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01510316573202800473'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.pointanddo.com/2009/01/multitouch-video-editing-app.html' ref='tag:blogger.com,1999:blog-1701128444935652651.post-2157512373702437376' source='http://www.blogger.com/feeds/1701128444935652651/posts/default/2157512373702437376' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-304253108'/></entry></feed>
